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Wednesday, August 1, 2012

Jellyfish Shader!

Further refined my jellyfish shader and add extra functionality to my Mantra Surface by creating an opacity ramp going from the top of the head to the bottom in the mantra surface so the top would be more opaque.

Also adjusted the noise for the oral arms so it'll be more frilly.

The problem with the detached arms were also fixed by soft transforming the inner surface of the head down to intersect with the arms. Hopefully, it'll be hidden with the motion blur on.

Mr T.K. also dropped by and gave some tips on making my jellyfish look Pixar-ish. So I copied and peaked the head of the jellyfish and wrote a shader with an opacity ramp the goes from a colour to black, giving an extra layer of transluceny.

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