Pages

Thursday, August 30, 2012

Almost there..

Test composite, render going solid for a few days now

Also, tested out the motion blur 3d node in nuke to get some camera motion blur going in comp.. and camera shake in Nuke!


Some methods I’ve tried and determined to be useful were: 1) F_MotionBlur, which analyses the image sequence and generates motion vectors which are used to blur the image sequence accordingly, 2) MotionBlur 3D, which accepts an input camera from Houdini and uses the information to generate motion vectors, which are then used by the VectorBlur node to blur the image sequence during a camera move. Lastly, there is the CameraShake node which is insanely useful for, you guessed it, camera shake. The frequency jitters the image left, right, up and down to simulate camera shake. As a bonus feature, motion blur is also included!

No comments:

Post a Comment