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Friday, September 7, 2012

Tweak twig

Low res test render of final composite with camera shake and motion blur.

Spent the whole of today tweaking my comp to give the scene a greater sense of depth via color correction and saturation, using the depth pass as a mask. The render of the kelp and jellyfish were also duplicated, transformed and color corrected to create more layers in the scene. This way, together with adjusting the values in their respective depth passes, I could have the kelp fade into the distance. A color lookup was also used on the merged depth passes to create a sort of exponential falloff that gives the feeling of a medium like water instead of air.

Also, lots of tweaking to get the comp to look right.

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